Ending_YouDidIt.jpg

A game where players craft potions for awaiting customers by grinding chopping and blowing air both physically, and digitally, using the Xbox adaptive controller.

Project Timeline: 2 weeks


Game Playthrough and Explanation

Concept sketching for physical instruction sheet, room layout, and potion designs

Ending screens for good ending (left) and bad ending (right)

Character expression states

Nina Gamboni: 3D Artist, Illustrator Eliana Huang: 3D Artist Joshua Kaplan: Programmer Steven Wang: Programmer Michael Wong: Sound Designer

Modeled Using Blender/Maya, Textured using Substance Painter and Photoshop, Created in Unity